Armies are vital to our clan's expansion, but if we can also build a strong navy, we can control profitable trade routes
and provide military support to our ground forces.
Ships and their crews are recruited at ports, in much the same way as units from cities. Left-clicking on a port displays
the recruitment tab. From here, we simply left-click to add a ship to the queue. Like units, it may take a number
of turns before the ship is available.
We can use ships to help us transport our armies and characters. With an army selected, we'll right-click on our ship
to order them aboard. Once we've sailed to our destination, we right-click again on a location on the map to disembark.
We can use fleets of ships to cripple enemy trade by raiding their routes and blockading their ports. With our fleet selected,
let's right-click on this enemy port and choose to attack. Our fleet will now sail into the port, halting the profitable trade
running through it.
A strong navy can also offer substantial military support. If we can get our fleet positioned close to an enemy settlement or army,
they can lend their firepower to assist our land forces. Here we can see our ship's bombardment radius; any enemy within this
is vulnerable to our guns. Let's right-click the enemy city to issue the attack order.
We need to be wary of coastal defences. If an enemy develops their ports, they can build gun batteries to protect against naval invasion.
Move a fleet within range of these guns and we'll suffer damage. Of course, we can also upgrade our ports and construct similar
defences to protect our own coastlines.